The garment has been used to track the test persons behavior in the specific research set-up and to intensify the bodily experience. To do so and to dissolve the borders between body and environment, the garment includes LED lights on the sleeve, glass fibers on the chest and vibrators along the spine, that communicate with the surroundings in particular situations. It also includes basic tracking features to enable interaction and to record user behavior: ultra-wideband tracking tag, a compass and an accelerometer. To measure psychophysiological biofeedback signals, a GSR fingering is attached to the sleeve.
Jonas Kellermeyer (2022): Künstlerische Forschung als gemeinsame Wissensproduktion.
w/k - Zwischen Wissenschaft & Kunst. https://doi.org/10.55597/d16832